Payload: Apocalypse
Link to your Game Design Doc on Google Drive:https://docs.google.com/document/d/1Ayg-aVKuWy01JLf-JLGBCMVKh9RLbk9RljTfQZfGN74/...
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarize your game!
Payload: APOCALYPSE is a 2D side-scroller in which the player is a missile that strikes zombie “hives” while attempting to avoid military vehicles to gain points to upgrade the missile capability, created for Pirate GameJam16
Please explain how your game fits the theme:
"You are the Weapon" is interpreted by making the player itself a missile. The player controls the missile, speed, angle and what target it wishes to hit. The goal is to protect the turret tower by striking zombie "hives" that are inside of dilapidated buildings that continue to spawn zombies until destroyed.
Game Design/Programming: Bretski, DukeDandelion, Vicery
Artwork: Bretski, DukeDandelion, Bigsky
Audio: Nepine
Published | 5 hours ago |
Status | In development |
Platforms | HTML5 |
Author | BretskiBoBetski |
Made with | Godot |
Tags | Tower Defense |
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